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Futuristic Gangland Character Design

Character Illustrations and some iterations for a recent mobile game project I am working on. The project is inspired by the likes of artists such as Moebuis and Calum Alexander Watt. Inspired by the recent Covid pandemic, characters in this universe commonly travel with mechanical respirators. This is due to the intense sewage smell in there city environments which are commonly dense favelas embedded into mountain side rocks. More concepts concerning the world they live in will be added to my portfolio.

Alternate colour variation

Alternate colour variation

Character Explorations.

Character Explorations.

Former final iteration and illustration before revisions

Former final iteration and illustration before revisions

Variant with Night time setting against Neon signage

Variant with Night time setting against Neon signage